Engine Changelog:ĥ278 - Fixed: Game did not run on some systems with 8 GB RAM and 1 GB VRAM.ĥ278 - Fixed: improved alt-tab stability (fixed bug in texture loading on lost device)ĥ278 - Fixed: Game now recovers by resetting the D3D device from "Cannot create surface" error.ĥ278 - Fixed: Improved AI path planning when riding a bike.1.16:ĥ272 - New: Action inputs "Car more left" / "Car more right".ĥ272 - Fixed: Game did not run on ATI cards in fullscreenmode on Vista 圆4 with more then 4 GB RAM (fixed again).ĥ273 - Fixed: Reduced excessive virtual memory fragmentation with ATI/AMD graphics cards.ĥ276 - Fixed: Changed BattlEye integration (fixing "random" player kicks)ĥ277 - Attempt to fix: Crash opportunity1.15:ĥ257 - Fixed: Game did not run on ATI cards in fullscreenmode on Vista 圆4 with large memory.ĥ257 - Fixed: Crash at ArmA.exe:0x174b27 - caused by wrong internal weapon state.ĥ257 - Fixed: Crash at ArmA.exe:0x56536 - caused by wrong turret state in MP.ĥ257 - Fixed: MP: Player driving motorcycle could be ejected with no apparent reason, sometimes leading to death.ĥ257 - Fixed: MP: Sometimes falling of a parachute a few meters above the ground.ĥ257 - Fixed: Dedicated server: Bandwidth balancing was often wrong, showing problems esp.
* Various stability, compatibility and multiplayer related fixes and improvements.